Showing posts with label HA1 Task 4. Show all posts
Showing posts with label HA1 Task 4. Show all posts

Thursday, 19 September 2013

Task 4 Financial planning

 Task 4 financial planning


Within the industry financial planning is extremely important because within the industry you need planning to stay organized and enable the company to because financial better off ifs it’s more organized if for say the company is not organized it will more than likely suffer due to lack of organization this could also lead to becoming bankrupted and it could lead to the company loosening money by making games because they could have spent too much making the game and not making that much back from the game so the companies need to organized to be financial stable within their business.
The fixed costs would be cost in which the business like rock star would set for themselves it is the cost in which does not change with an increase or decrease in the amount of goods or services produced. Fixed costs are expenses that have to be paid by a company, independent of any business activity. It is one of the two components of the total cost of a good or service, along with variable cost. The fixed cost is 

The variable costs of a games business would be the cost in which they depend on as a company’s production value this could be things like direct material costs or direct labour costs necessary to complete a certain project. For example, a company may have variable costs associated with the packaging of one of its products. As the company moves more of this product, the costs for packaging will increase. Conversely, when fewer of these products are sold the costs for packaging will consequently decrease without variable cost a company would struggle to make money because there production serviced would come to a hold so products would not be reaching the shop floors and making money for the business.
A break even point is when   in economics & business, specifically cost accounting, the break-even point (BEP) is the point at which cost or expenses and revenue are equal: there is no net loss or gain, and one has "broken even." A profit or a loss has not been made, although opportunity costs have been "paid," and capital has received the risk-adjusted, expected return. It is shown graphically as the point where the total revenue and total cost curves meet. In the linear case the break-even point is equal to the fixed costs divided by the contribution margin per unit.
In the games industry monitoring is a crucial part of the industry within the industry they use monitoring to monitor there budget witch they need to do to see what there spending there money on and to see if there making any profit or any losses within there company an example of this would be rock star they had to monitor what they spend there money on and weather or not they would either make there money back or make a larger profit witch would allow them to get better technology and to make a bigger and better game like GTA V or Red dead redemption. They would also monitor there budget buy watching what they spend on DLC for games witch are new or old and just need something to attract players on it.